@startuml
sprite $dreamweaver [48x48/16] {
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}


!define DEV_DREAMWEAVER(_alias) ENTITY(rectangle,black,dreamweaver,_alias,DEV DREAMWEAVER)
!define DEV_DREAMWEAVER(_alias, _label) ENTITY(rectangle,black,dreamweaver,_label, _alias,DEV DREAMWEAVER)
!define DEV_DREAMWEAVER(_alias, _label, _shape) ENTITY(_shape,black,dreamweaver,_label, _alias,DEV DREAMWEAVER)
!define DEV_DREAMWEAVER(_alias, _label, _shape, _color) ENTITY(_shape,_color,dreamweaver,_label, _alias,DEV DREAMWEAVER)
skinparam folderBackgroundColor<<DEV DREAMWEAVER>> White
@enduml